The term ‘Halo killer’ has become infamous having been used twice in the past. Firstly, Sony used it to describe Guerrilla’s PS2 shooter Killzone, which despite going on to become a triple-A franchise never reached the quality levels predicted in its debut outing.
In more recent years Free Radical’s PS3-only Haze was once described as a Master Chief toppler – that it turned out to be a critical and commercial flop has resulted in the term becoming somewhat of a poison chalice.
That hasn’t deterred EA Games label president Frank Gibeau, though.
“We were trying to craft a Halo-killer,” Gibeau told Industry Gamers. “You know, a product that would squarely go after what Bungie built with our partners at Crytek. So the Crysis 2 product is spectacular, very high-end, and is going to be a multi-year franchise.”
Article credit mcvuk.com
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